This chapter of the quest takes our hero deep under the mountains of Arandar to put a stop to the evil plans of the mourners.
If our hero is to succeed, they must solve one of the most complicated puzzles in all of Gielinor.
Requirements: High agility is an advantage
Must have completed Mourning's Ends Part I.
Items Needed: Teleport Crystal, Full Mourner, Good food, Rope, Chisel, Dragonhide armour(Advised), Chore items (explained later in the guide), Teleport runes. Suggested Items: Monk Robes, and Prayer pots.
Quest Points Reward: 2
Reward: 20k agility exp, Access to the death altar, Crystal trinket (Allows access into the Temple of light)
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